Set:
Magic 2012
Type:
Sorcery
Rarity:
Uncommon
Cost:
{3}{R}
Destroy target land. Creatures without flying can't block this turn.
"You will kneel before me, even if I have to split the ...
Set:
Magic 2012
Type:
Creature — Phoenix
Rarity:
Rare
Cost:
{1}{R}{R}
FlyingHaste (This creature can attack and {T} as soon as it comes under your control.)Whenever an opponent is deal...
Set:
Magic 2012
Type:
Creature — Troll
Rarity:
Uncommon
Cost:
{2}{G}{G}
{G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap i...
Set:
Magic 2012
Type:
Creature — Elemental
Rarity:
Common
Cost:
{3}{R}
Haste (This creature can attack and {T} as soon as it comes under your control.)
"Oh, it's easy enough to kill, b...
Set:
Magic 2012
Type:
Instant
Rarity:
Common
Cost:
{1}{G}
Target creature gets +4/+4 until end of turn.
The pup looked over the treetops, eyeing the man who just yesterday had kicked h...
Set:
Magic 2012
Type:
Artifact
Rarity:
Uncommon
Cost:
{2}
Whenever a player casts a green spell, you may gain 1 life.
Jevna Nor lugged it around, bragging of his triumph over the wurm....
Set:
Magic 2012
Type:
Creature — Human Shaman
Rarity:
Rare
Cost:
{1}{G}
{G}: Choose one. Activate only once each turn.• Until end of turn, Skinshifter becomes a Rhino with base power a...
Set:
Magic 2012
Type:
Creature — Spirit
Rarity:
Common
Cost:
{B}
Tormented Soul can't block and can't be blocked.
Those who raged most bitterly at the world in life are cursed to roam ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '