Set:
Magic 2012
Type:
Sorcery
Rarity:
Common
Cost:
{2}{B}
Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creature...
Set:
Magic 2012
Type:
Sorcery
Rarity:
Common
Cost:
{B}
Taste of Blood deals 1 damage to target player or planeswalker and you gain 1 life.
"How blessed are some people, whose lives hav...
Set:
Magic 2012
Type:
Creature — Spider
Rarity:
Common
Cost:
{3}{G}
Reach (This creature can block creatures with flying.)
"The wild is always changing, but it does have a few constant...
Set:
Magic 2012
Type:
Creature — Bat
Rarity:
Common
Cost:
{1}{B}
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on ...
Set:
Magic 2012
Type:
Creature — Serpent
Rarity:
Common
Cost:
{4}{U}{U}
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)Harbor Serpent can't ...
Set:
Magic 2012
Type:
Instant
Rarity:
Common
Cost:
{1}{W}
Target creature gets +2/+2 and gains flying until end of turn.
"The southern fortress taken by invaders? Heh, sure . . . when ...
Set:
Magic 2012
Type:
Creature — Human Knight
Rarity:
Common
Cost:
{1}{W}
As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.
After fighting alongside t...
Set:
Magic 2012
Type:
Enchantment
Rarity:
Uncommon
Cost:
{1}{R}
Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that cre...
Set:
Magic 2012
Type:
Creature — Griffin
Rarity:
Common
Cost:
{2}{W}
FlyingVigilance (Attacking doesn't cause this creature to tap.)
Once a griffin sentinel adopts a territory as its o...
Set:
Magic 2012
Type:
Instant
Rarity:
Common
Cost:
{1}{R}
As an additional cost to cast this spell, sacrifice a creature.Fling deals damage equal to the sacrificed creature's power to ...
Set:
Magic 2012
Type:
Creature — Elephant
Rarity:
Common
Cost:
{4}{W}
"The walls of the wicked will fall before us. Ready the siege engines. We proceed to war!" —General Avitora
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '