Set:
Return to Ravnica
Type:
Creature — Human Rogue
Rarity:
Uncommon
Cost:
{1}{B}
{T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
Rakdos cultists are her best custo...
Set:
Shadows over Innistrad
Type:
Creature — Human Rogue
Rarity:
Uncommon
Cost:
{1}{U}
When you sacrifice a Clue, transform Daring Sleuth.
"No matter the cost, I must discover the sour...
Set:
Aether Revolt
Type:
Creature — Human Rogue
Rarity:
Rare
Cost:
{1}{B}
MenaceWhenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get {E} (an energy counter).At the...
Set:
Return to Ravnica
Type:
Creature — Human Rogue
Rarity:
Common
Cost:
{2}{U}
Whenever Stealer of Secrets deals combat damage to a player, draw a card.
The Dimir would hire her, if o...
Set:
Conflux
Type:
Legendary Creature — Human Rogue
Rarity:
Rare
Cost:
{1}{W}{U}
{W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card.Cr...
Set:
Champions of Kamigawa
Type:
Creature — Human Rogue
Rarity:
Common
Cost:
{B}
{2}{B}, {T}: Exile up to three target cards from a single graveyard.
"After General Takeno found the Oa...
Set:
Future Sight
Type:
Creature — Human Rogue
Rarity:
Common
Cost:
{3}{B}
Hellbent — Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by o...
Set:
Homelands
Type:
Legendary Creature — Human Rogue
Rarity:
Common
Cost:
{3}{R}{R}
{R}{R}{R}, {T}: Destroy target noncreature artifact.
"Joven, you're almost as good a thief as I. Bu...
Set:
Dissension
Type:
Creature — Human Rogue
Rarity:
Uncommon
Cost:
{2}{R}
Gnat Alley Creeper can't be blocked by creatures with flying.
Despite its diminutive name, Gnat Alley is the ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '