Set:
Gatecrash
Type:
Creature — Human Rogue
Rarity:
Uncommon
Cost:
{2}{B}
{1}, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land ...
Set:
Gatecrash
Type:
Artifact
Rarity:
Uncommon
Cost:
{3}
{T}: Add {R} or {G}.{R}{G}: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn.
A...
Set:
Gatecrash
Type:
Creature — Cat
Rarity:
Common
Cost:
{3}{W}
{1}{W}, {T}: You gain 2 life.
"The taming and consecration of these creatures is evidence of our faith." —Resimir, Zaric...
Set:
Gatecrash
Type:
Creature — Human Rogue
Rarity:
Uncommon
Cost:
{1}{U}{B}
{T}: Draw a card, then exile a card from your hand face down.You may look at cards exiled with Bane Alley B...
Set:
Gatecrash
Type:
Sorcery
Rarity:
Rare
Cost:
{4}{B}{B}
Target player loses 1 life, discards a card, then sacrifices a permanent.Cipher (Then you may exile this spell card encoded on...
Set:
Gatecrash
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{U}
Enchant landEnchanted land has "{T}: Target creature gains flying until end of turn. Activate only as a sorcery."
Bo...
Set:
Gatecrash
Type:
Creature — Human Cleric
Rarity:
Rare
Cost:
{2}{W}
Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestru...
Set:
Gatecrash
Type:
Creature — Griffin
Rarity:
Common
Cost:
{3}{W}
Flying
"The Simic offer a prize to any biomancer who can breed a krasis to match a griffin in the air. It's never be...
Set:
Gatecrash
Type:
Creature — Jellyfish
Rarity:
Common
Cost:
{3}{U}
DefenderEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power ...
Set:
Gatecrash
Type:
Creature — Human Knight
Rarity:
Common
Cost:
{1}{W}
Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until en...
Set:
Gatecrash
Type:
Instant
Rarity:
Common
Cost:
{R}
Target blocking creature gets +3/+0 and gains first strike until end of turn.
"At least the Gateless rebels have ideals. Rakdos ju...
Set:
Gatecrash
Type:
Legendary Creature — Shapeshifter
Rarity:
Mythic
Cost:
{U}{U}{B}{B}
HexproofWhenever a creature card is put into an opponent's graveyard from anywhere, you may hav...
Set:
Gatecrash
Type:
Creature — Human Warrior
Rarity:
Common
Cost:
{2}{B}
Whenever Slate Street Ruffian becomes blocked, defending player discards a card.
"Merciless to the point of ps...
Set:
Gatecrash
Type:
Instant
Rarity:
Common
Cost:
{2}{G}
Choose target creature you control. You gain life equal to that creature's power plus its toughness.
"Other guilds say the Gruu...
Set:
Gatecrash
Type:
Creature — Elemental
Rarity:
Uncommon
Cost:
{4}{B}{B}
FlyingCreatures with flying your opponents control get -1/-1.
"The skies used to be my refuge, a place of pea...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '