Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Legendary Creature — Devil God
Rarity:
Rare
Cost:
{4}{B}{B}
Binding Contract — If you would draw a card, exile the...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Legendary Planeswalker — Bahamut
Rarity:
Mythic
Cost:
{2}{W}{W}
As long as Grand Master of Flowers has seven or mo...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Legendary Artifact
Rarity:
Rare
Cost:
{2}
When Eye of Vecna enters the battlefield, you draw a card and you lose 2...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Creature — Horror
Rarity:
Rare
Cost:
{3}{U}{U}
Dominate Monster — When Mind Flayer enters the battlefield, gain co...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Legendary Planeswalker — Mordenkainen
Rarity:
Mythic
Cost:
{4}{U}{U}
+2: Draw two cards, then put a card from your...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Artifact
Rarity:
Rare
Cost:
{5}{U}{U}
{T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Acti...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Creature — Dragon
Rarity:
Uncommon
Cost:
{4}{R}{R}
FlyingFire Breath — When Red Dragon enters the battlefield, it ...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Creature — Dragon
Rarity:
Uncommon
Cost:
{4}{R}{R}
FlyingFire Breath — When Red Dragon enters the battlefield, it ...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Creature — Horror
Rarity:
Rare
Cost:
{3}{U}{U}
Dominate Monster — When Mind Flayer enters the battlefield, gain co...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '