Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Land
Rarity:
Rare
If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped.{T}: ...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Legendary Creature — Devil God
Rarity:
Rare
Cost:
{4}{B}{B}
Binding Contract — If you would draw a card, exile the...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Enchantment — Class
Rarity:
Rare
Cost:
{U}{B}
(Gain the next level as a sorcery to add its ability.)Whenever a cre...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Legendary Artifact
Rarity:
Rare
Cost:
{G}
At the beginning of your upkeep, you may put a harmony counter on Instru...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Legendary Creature — Human Wizard
Rarity:
Rare
Cost:
{2}{G}{U}
Whenever you cast a creature spell that doesn't sha...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Creature — Human Knight
Rarity:
Rare
Cost:
{W}{B}
DeathtouchAs long as it's your turn, Triumphant Adventurer has f...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Creature — Snake Rogue
Rarity:
Rare
Cost:
{1}{U}
Yuan-Ti Malison can't be blocked as long as it's attacking alone....
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Legendary Creature — Human Elf Ranger
Rarity:
Rare
Cost:
{1}{G}{G}
Reach, ward {1}Whenever you cast a creature or ...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Land
Rarity:
Common
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battle...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Land
Rarity:
Rare
If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.{T}: Ad...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '