Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Legendary Planeswalker — Bahamut
Rarity:
Mythic
Cost:
{2}{W}{W}
As long as Grand Master of Flowers has seven or mo...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Legendary Artifact — Equipment
Rarity:
Rare
Cost:
{3}
At the beginning of combat on your turn, equipped creature o...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Instant
Rarity:
Rare
Cost:
{4}{U}{U}
Target artifact or creature becomes a copy of another target artifact or crea...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Legendary Artifact
Rarity:
Mythic
Cost:
{W}{W}{W}
At the beginning of your end step, if you gained 3 or more life ...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Legendary Creature — Dragon
Rarity:
Mythic
Cost:
{3}{U}{U}
FlyingIymrith, Desert Doom has ward {4} as long as it's...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Legendary Creature — Human Wizard
Rarity:
Rare
Cost:
{2}{G}{U}
Whenever you cast a creature spell that doesn't sha...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Legendary Planeswalker — Zariel
Rarity:
Mythic
Cost:
{2}{R}{R}
+1: Creatures you control get +1/+0 and gain haste ...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Land
Rarity:
Rare
Dungeon Descent enters the battlefield tapped.{T}: Add {C}.{4}, {T}, Tap an untapped legendary cre...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Land
Rarity:
Rare
If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.{T}...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Creature — Kobold
Rarity:
Rare
Cost:
{R}
MenacePack tactics — Whenever Minion of the Mighty attacks, if you attack...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '