Set:
Battle for Zendikar
Type:
Artifact Creature — Thopter
Rarity:
Uncommon
Cost:
{3}
FlyingWhen Pilgrim's Eye enters the battlefield, you may search your library for a basic land card...
Set:
Battle for Zendikar
Type:
Creature — Beast
Rarity:
Common
Cost:
{1}{R}
TrampleLandfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 ...
Set:
Battle for Zendikar
Type:
Instant
Rarity:
Common
Cost:
{2}{G}
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
"Zendikar will not surre...
Set:
Battle for Zendikar
Type:
Creature — Insect
Rarity:
Common
Cost:
{3}{G}
Reach (This creature can block creatures with flying.)
"I always thought the great insects of Tazeem were f...
Set:
Battle for Zendikar
Type:
Sorcery
Rarity:
Rare
Cost:
{1}{B}{B}
Destroy target creature or planeswalker.Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+...
Set:
Battle for Zendikar
Type:
Creature — Kor Scout Ally
Rarity:
Common
Cost:
{W}
{4}{W}: Creatures you control get +1/+1 until end of turn.
Though losses run high among the scouts of ...
Set:
Battle for Zendikar
Type:
Creature — Cat
Rarity:
Uncommon
Cost:
{G}
Landfall — Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of tu...
Set:
Battle for Zendikar
Type:
Land
Rarity:
Uncommon
{T}: Add {C}.{4}{R}, {T}, Sacrifice Blighted Gorge: It deals 2 damage to any target.
The land is dying, but it will not go peacefully...
Set:
Battle for Zendikar
Type:
Land
Rarity:
Uncommon
{T}: Add {C}.{5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards.
Once, water ran here. Now only dust and ash fall from the clif...
Set:
Battle for Zendikar
Type:
Artifact — Equipment
Rarity:
Common
Cost:
{1}
Equipped creature gets +1/+1.Whenever equipped creature becomes blocked by one or more colorless creatures,...
Set:
Battle for Zendikar
Type:
Instant
Rarity:
Common
Cost:
{1}{U}
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your librar...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '