Set:
Apocalypse
Type:
Instant
Rarity:
Common
Cost:
{2}{W}
Kicker {R} (You may pay an additional {R} as you cast this spell.)Destroy target artifact or enchantment. If this spell was ki...
Set:
Apocalypse
Type:
Sorcery
Rarity:
Uncommon
Cost:
{X}{R}
Kicker {2}{R} and/or {3}{U} (You may pay an additional {2}{R} and/or {3}{U} as you cast this spell.)Illuminate deals X damag...
Set:
Apocalypse
Type:
Creature — Merfolk Shaman
Rarity:
Common
Cost:
{U}
{T}: Target land becomes the basic land type of your choice until end of turn.
With one gesture, she can render...
Set:
Apocalypse
Type:
Creature — Beast
Rarity:
Uncommon
Cost:
{2}{R}{W}
Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.
A mane of flowstone and a mien of fury.
Set:
Apocalypse
Type:
Creature — Human Flagbearer
Rarity:
Common
Cost:
{3}{W}
While an opponent is choosing targets as part of casting a spell they control or activating an ability the...
Set:
Apocalypse
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{W}
At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black perman...
Set:
Apocalypse
Type:
Sorcery
Rarity:
Common
Cost:
{1}{G}{U}
Put target permanent on top of its owner's library.
One splash of the spring's water knocks you clear into last week.
Set:
Apocalypse
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{R}{W}
Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.
"We have fought this far and lost too m...
Set:
Apocalypse
Type:
Creature — Metathran
Rarity:
Common
Cost:
{3}{U}
Flying{2}{G}: Regenerate Living Airship.
The ship has a crew of three: the pilot, the gunner, and the ship itself...
Set:
Apocalypse
Type:
Sorcery
Rarity:
Common
Cost:
{4}{B}
Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
"Beautiful, isn...
Set:
Apocalypse
Type:
Artifact Creature — Golem
Rarity:
Uncommon
Cost:
{2}
Kicker {X} (You may pay an additional {X} as you cast this spell.)Spend only colored mana on X. No more than ...
Set:
Apocalypse
Type:
Sorcery
Rarity:
Common
Cost:
{4}{B}
Return up to two target creature cards from your graveyard to your hand.Draw a card.
In Urborg, few things are less permanent ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '