Set:
Aether Revolt
Type:
Sorcery
Rarity:
Uncommon
Cost:
{3}{U}{U}
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities ...
Set:
Aether Revolt
Type:
Artifact
Rarity:
Common
Cost:
{2}
When Pendulum of Patterns enters the battlefield, you gain 3 life.{5}, {T}, Sacrifice Pendulum of Patterns: Draw a card.
Its ...
Set:
Aether Revolt
Type:
Creature — Angel
Rarity:
Mythic
Cost:
{5}{W}{W}
FlyingIf you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your s...
Set:
Aether Revolt
Type:
Creature — Gremlin
Rarity:
Uncommon
Cost:
{1}{R}
Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn.
"I've made some fine acquisitions of la...
Set:
Aether Revolt
Type:
Creature — Human Artificer
Rarity:
Uncommon
Cost:
{4}{B}
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating...
Set:
Aether Revolt
Type:
Artifact
Rarity:
Common
Cost:
{1}
{G}, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate only as a sorcery.When Implement of Fe...
Set:
Aether Revolt
Type:
Instant
Rarity:
Common
Cost:
{W}
Choose one —• Target creature you control gets +1/+2 until end of turn.• Return target creature you control to its owner's han...
Set:
Aether Revolt
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{4}{W}
Enchant creature or VehicleAs long as enchanted permanent is a Vehicle, it's a creature in addition to its oth...
Set:
Aether Revolt
Type:
Creature — Human Warrior
Rarity:
Common
Cost:
{2}{R}
Frontline Rebel attacks each combat if able.
"Will you be strong and stand with me?"
Set:
Aether Revolt
Type:
Creature — Insect
Rarity:
Common
Cost:
{6}{B}
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abili...
Set:
Aether Revolt
Type:
Creature — Human Artificer
Rarity:
Common
Cost:
{3}{R}
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating m...
Set:
Aether Revolt
Type:
Instant
Rarity:
Common
Cost:
{U}
Tap target creature. It doesn't untap during its controller's next untap step.
"You can tell me what I want to know, or you ca...
Set:
Aether Revolt
Type:
Creature — Elf Warrior
Rarity:
Common
Cost:
{4}{G}
TrampleRevolt — Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you co...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '