Set:
Ghosts From the Past: The 2nd Haunting
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1600
Defense:
2600
If you control no Effect Monsters: You can Special Summon this car...
Set:
Battles of Legend: Armageddon
Card type:
Fusion/Effect Monster
Rarity:
Ultra Rare
Attack:
1000
Defense:
1800
"Aleister the Invoker" + 1 DARK monster Each player can only attempt...
Set:
Battles of Legend: Armageddon
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
1200
Defense:
2500
2 Level 3 monsters If the battle position of this card is changed: You ...
Set:
Duel Overload
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
0
1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 ...
Set:
Battles of Legend: Hero's Revenge
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
2700
Defense:
2100
2 Level 7 monsters This card's Attribute is also treated as each of...
Set:
Pharaonic Guardian
Card type:
Normal Trap
Rarity:
Common
You can activate this card only when your opponent has 4 or more cards in his/her hand. Look at your opponent's hand, then s...
Set:
Cosmo Blazer
Card type:
Xyz/Effect Monster
Rarity:
Rare
Attack:
200
Defense:
2100
2 Level 1 monsterssq Once per turn, this card cannot be destroyed by battle. During either play...
Set:
Invasion: Vengeance
Card type:
Normal Spell
Rarity:
Rare
Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your h...
Set:
Battles of Legend: Light's Revenge
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
1900
Defense:
0
2 Level 4 monsters Once per chain, during your Main Phase or your opp...
Set:
Rarity Collection II (25th Anniversary Edition)
Card type:
Fusion/Effect Monster
Rarity:
Ultra Rare
Attack:
1500
Defense:
2400
2 monsters with the same Type and Attribute, but d...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '