Set:
Secrets of Eternity
Card type:
Pendulum/Effect Monster
Rarity:
Ultra Rare
Attack:
2800
Defense:
1000
You can Normal Summon this card without Tributing. If this card is Normal Su...
Set:
Secrets of Eternity
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
2000
Defense:
0
2 Level 2 monsters This card cannot be destroyed by battle while it has Xyz Material...
Set:
Secrets of Eternity
Card type:
Effect Monster
Rarity:
Rare
Attack:
1500
Defense:
1500
When this card is destroyed by battle and sent to the Graveyard or when this card you contr...
Set:
Secrets of Eternity
Card type:
Normal Spell
Rarity:
Rare
Reveal 1 monster in your hand with 2400 ATK & 1000 DEF, or 2800 ATK & 1000 DEF; add 1 "Monarch" Spell/Trap Card from...
Set:
Secrets of Eternity
Card type:
Effect Monster
Rarity:
Rare
Attack:
1000
Defense:
1900
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can ...
Set:
Secrets of Eternity
Card type:
Continuous Spell
Rarity:
Rare
If you control 2 or more "Raidraptor" monsters: You can add 1 "Raidraptor" monster from your Deck or Graveyard to your h...
Set:
Secrets of Eternity
Card type:
Synchro/Effect Monster
Rarity:
Ultra Rare
Attack:
2300
Defense:
1600
1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: You ...
Set:
Secrets of Eternity
Card type:
Effect Monster
Rarity:
Rare
Attack:
2600
Defense:
2000
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control...
Set:
Secrets of Eternity
Card type:
Field Spell
Rarity:
Rare
During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). To Special Summo...
Set:
Secrets of Eternity
Card type:
Equip Spell
Rarity:
Common
Equip only to a "Dragunity" monster. It gains ATK equal to its Level x 100, also it is unaffected by Trap effects. During y...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '