Set:
Secrets of Eternity
Card type:
Normal Trap
Rarity:
Common
This turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set). You can banish ...
Set:
Secrets of Eternity
Card type:
Effect Monster
Rarity:
Common
Attack:
1300
Defense:
1600
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this t...
Set:
Secrets of Eternity
Card type:
Effect Monster
Rarity:
Rare
Attack:
1600
Defense:
800
Your opponent cannot activate cards or effects in response to the activation of a "Nekroz" R...
Set:
Secrets of Eternity
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1800
Defense:
100
Neither player can activate Spell Cards during Main Phase 1.
Set:
Secrets of Eternity
Card type:
Ritual Spell
Rarity:
Super Rare
This card is used to Ritual Summon "Malacoda, Netherlord of the Burning Abyss". You must also Tribute monsters from yo...
Set:
Secrets of Eternity
Card type:
Fusion/Effect Monster
Rarity:
Rare
Attack:
2400
Defense:
1000
"Gem-Knight Lapis" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the a...
Set:
Secrets of Eternity
Card type:
Ritual/Effect Monster
Rarity:
Ghost Rare
Attack:
2700
Defense:
2200
You can Ritual Summon this card with "Good & Evil in the Burning Abyss". M...
Set:
Secrets of Eternity
Card type:
Effect Monster
Rarity:
Rare
Attack:
1500
Defense:
300
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can o...
Set:
Secrets of Eternity
Card type:
Ritual Spell
Rarity:
Super Rare
This card is used to Ritual Summon "Malacoda, Netherlord of the Burning Abyss". You must also Tribute monsters from yo...
Set:
Secrets of Eternity
Card type:
Effect Monster
Rarity:
Common
Attack:
1600
Defense:
400
Once per turn: You can banish 1 "Ritual Beast" monster from your Extra Deck and send 1 "Ri...
Set:
Secrets of Eternity
Card type:
Ritual Spell
Rarity:
Rare
This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, then Ritual Su...
Set:
Secrets of Eternity
Card type:
Effect Monster
Rarity:
Ultimate Rare
Attack:
3000
Defense:
3000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveya...
Set:
Secrets of Eternity
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1800
Defense:
100
Neither player can activate Spell Cards during Main Phase 1.
Set:
Secrets of Eternity
Card type:
Fusion/Effect Monster
Rarity:
Super Rare
Attack:
200
Defense:
2800
1 "Shaddoll" monster + 1 WIND monster Must first be Fusion Summoned. During eit...
Set:
Secrets of Eternity
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1600
Defense:
0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '