Set:
Judgment of the Light
Card type:
Effect Monster
Rarity:
Rare
Attack:
1600
Defense:
1200
This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Nor...
Set:
Judgment of the Light
Card type:
Xyz/Effect Monster
Rarity:
Rare
Attack:
2700
Defense:
1200
3 level 4 monsters During either player's Battle Phase, when an opponent's monster ef...
Set:
Judgment of the Light
Card type:
Xyz/Effect Monster
Rarity:
Rare
Attack:
2500
Defense:
2000
3 Level 4 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card,...
Set:
Judgment of the Light
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1600
Defense:
900
If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from y...
Set:
Judgment of the Light
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
2400
Defense:
1600
2 level 4 "Bujin" monsters This card can attack all monsters your opponent cont...
Set:
Judgment of the Light
Card type:
Effect Monster
Rarity:
Rare
Attack:
1600
Defense:
300
During damage calculation (in either player's turn), if a Beast-Warrior-Type "Bujin" monst...
Set:
Judgment of the Light
Card type:
Xyz/Effect Monster
Rarity:
Super Rare
Attack:
3000
Defense:
1500
4 level 5 monsters When this card is Special Summoned: You can target 1 Spell/T...
Set:
Judgment of the Light
Card type:
Effect Monster
Rarity:
Rare
Attack:
1000
Defense:
0
If this card is sent to the Graveyard because of a card effect or being destroyed by battle:...
Set:
Judgment of the Light
Card type:
Normal Spell
Rarity:
Ultimate Rare
Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same...
Set:
Judgment of the Light
Card type:
Normal Trap
Rarity:
Super Rare
When a monster your opponent controls that was Special Summoned this turn activates its effect: Negate that effect, a...
Set:
Judgment of the Light
Card type:
Tuner Monster
Rarity:
Ultra Rare
Attack:
1600
Defense:
1100
Cannot be Normal Summoned if you control a level 5 or higher monster. When this card...
Set:
Judgment of the Light
Card type:
Normal Spell
Rarity:
Rare
If your opponent controls a monster and you control no monster: Target 1 "Bujin" monster in your Graveyard and 1 of your b...
Set:
Judgment of the Light
Card type:
Synchro/Effect Monster
Rarity:
Super Rare
Attack:
0
Defense:
2300
1 Tuner + 1 or more non-Tuner monsters Once per turn: You can target 1 face-up...
Set:
Judgment of the Light
Card type:
Synchro/Effect Monster
Rarity:
Secret Rare
Attack:
2800
Defense:
2300
1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for each of...
Set:
Judgment of the Light
Card type:
Xyz/Effect Monster
Rarity:
Ultimate Rare
Attack:
2800
Defense:
2500
3 level 5 monsters If this card attacks, your opponent cannot activate any S...
Set:
Judgment of the Light
Card type:
Synchro/Effect Monster
Rarity:
Ghost Rare
Attack:
3200
Defense:
2800
1 Tuner + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot...
Set:
Judgment of the Light
Card type:
Xyz/Effect Monster
Rarity:
Ultimate Rare
Attack:
2500
Defense:
1600
2 level 4 "Bujin" monsters This card can attack all monsters your opponent c...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '