Set:
Dark Beginning 2
Card type:
Spirit Monster
Rarity:
Common
Attack:
0
Defense:
100
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase...
Set:
Dark Beginning 2
Card type:
Continuous Trap
Rarity:
Rare
Pay 800 Life Points. Negate the Special Summon of a monster(s) and the effect that Special Summoned the monster(s) and destr...
Set:
Dark Beginning 2
Card type:
Normal Spell
Rarity:
Common
This card can only be activated during Main Phase 1. Select 1 face-up monster on the field. Each time the selected monster in...
Set:
Dark Beginning 2
Card type:
Normal Spell
Rarity:
Super Rare
Special Summon 1 Zombie-Type monster from your Graveyard to the field and remove from play 1 monster in your opponent's G...
Set:
Dark Beginning 2
Card type:
Normal Spell
Rarity:
Common
You can only activate this card when you have a face-up Dragon-Type monster on your side of the field. Select and activate 1 ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '