Set:
Dark Beginning 2
Card type:
Toon Monster
Rarity:
Common
Attack:
2300
Defense:
0
This card cannot attack during the turn that it is Normal Summoned. Flip Summoned or Special Summ...
Set:
Dark Beginning 2
Card type:
Effect Monster
Rarity:
Common
Attack:
1600
Defense:
1500
Discard this card from your hand to the Graveyard to add up to 2 "Thunder Dragon" cards from...
Set:
Dark Beginning 2
Card type:
Continuous Trap
Rarity:
Common
When your opponent's monster attacks a face-ul Level 4 or lower Toon Monster on your side of the field , you can make the ...
Set:
Dark Beginning 2
Card type:
Continuous Trap
Rarity:
Common
At the end of your opponent's turn, destroy the face-up monster(s) with the highest ATK on the field. During your own Stan...
Set:
Dark Beginning 2
Card type:
Normal Trap
Rarity:
Common
When your opponent Normal Summons, Flip Summons, or Special Summons a monster(s) with an ATK of 1500 or more, destroy and remo...
Set:
Dark Beginning 2
Card type:
Toon Monster
Rarity:
Common
Attack:
900
Defense:
1400
This card cannot attack the turn that it is Normal Summoned, Flip Summoned, or Special Summoned...
Set:
Dark Beginning 2
Card type:
Normal Spell
Rarity:
Common
Tribute 1 monster on your side of the field. Your opponent must tribute 1 monster on their side of the field.
Set:
Dark Beginning 2
Card type:
Effect Monster
Rarity:
Common
Attack:
1100
Defense:
1000
FLIP: Return 2 Spell or Trap Cards on the field to the owners hands.
Set:
Dark Beginning 2
Card type:
Effect Monster
Rarity:
Common
Attack:
1000
Defense:
1000
When this card inflicts Battle Damage to your opponent's Life Points, your opponent selects ...
Set:
Dark Beginning 2
Card type:
Effect Monster
Rarity:
Common
Attack:
1200
Defense:
900
When this card is changed from Attack Position to Defense Position, select and destroy 1 mons...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '