Set:
Ancient Prophecy
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2800
Defense:
1000
You can Special Summon this card by removing from play any 2 Rock-Type monsters in your ...
Set:
Ancient Prophecy
Card type:
Normal Trap
Rarity:
Super Rare
Select 1 Earthbound Immortal monster in your Graveyard. Special Summon that monster. It cannot declare an attack this turn...
Set:
Ancient Prophecy
Card type:
Quick Play Spell
Rarity:
Secret Rare
Activate only if you destroyed one of your opponents face-up Synchro monster by battle or card effect this turn. Dra...
Set:
Ancient Prophecy
Card type:
Field Spell
Rarity:
Super Rare
When a monster is Normal Summoned, remove from play that monster. During the next Standby Phase of the controller who Summ...
Set:
Ancient Prophecy
Card type:
Fusion/Effect Monster
Rarity:
Secret Rare
Attack:
0
Defense:
0
"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of ...
Set:
Ancient Prophecy
Card type:
Field Spell
Rarity:
Super Rare
When you activate this card, change any Defense Position monster(s) to face-up Attack Position. Flip Effects are not activ...
Set:
Ancient Prophecy
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1900
Defense:
1300
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki...
Set:
Ancient Prophecy
Card type:
Equip Spell
Rarity:
Common
Equip only to a "Koa'ki Meiru" monster. If it battles a LIGHT or DARK monster, destroy that monster without applying damage ca...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '