Set:
Abyss Rising
Card type:
Effect Monster
Rarity:
Common
Attack:
600
Defense:
100
If this card is sent from the hand or Deck to the Graveyard: You can Special Summon up to 2 Level ...
Set:
Abyss Rising
Card type:
Effect Monster
Rarity:
Rare
Attack:
1600
Defense:
800
When this card is Normal or Special Summoned: You can discard 1 WATER monster to the Graveyard; add...
Set:
Abyss Rising
Card type:
Xyz/Effect Monster
Rarity:
Super Rare
Attack:
1700
Defense:
1400
2 Level 4 monsters. While this card has an Xyz Material attached that was originally WAT...
Set:
Abyss Rising
Card type:
Xyz/Effect Monster
Rarity:
Ghost Rare
Attack:
2800
Defense:
2100
4 Level 4 WATER monsters // You can also Xyz Summon this card by using a "Number 32: Sha...
Set:
Abyss Rising
Card type:
Normal Trap
Rarity:
Ultimate Rare
If a face-up Spell Card(s) in your opponent's Spell & Trap Card Zones is sent to the Graveyard: You can Target 1 face-u...
Set:
Abyss Rising
Card type:
Equip Spell
Rarity:
Rare
You can only control 1 face-up “Noble Arms – Arfeudutyr”. Equip only to a Warrior-Type monster. Once per turn: You can target 1 Set ...
Set:
Abyss Rising
Card type:
Effect Monster
Rarity:
Rare
Attack:
1400
Defense:
800
If this card is discarded to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, e...
Set:
Abyss Rising
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
2200
Defense:
2100
2 Level 4 "Madolche" monsters // Once per turn: You can detach 1 Xyz Material from this ...
Set:
Abyss Rising
Card type:
Effect Monster
Rarity:
Ultimate Rare
Attack:
1500
Defense:
1200
If this card on the field is destroyed and sent to the Graveyard: You can Special Summon ...
Set:
Abyss Rising
Card type:
Effect Monster
Rarity:
Rare
Attack:
1700
Defense:
1100
When this card is Normal or Special Summoned: You can discard 1 WATER monster to the Graveyard, th...
Set:
Abyss Rising
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
2800
Defense:
2200
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly ...
Set:
Abyss Rising
Card type:
Effect Monster
Rarity:
Common
Attack:
1400
Defense:
900
When this card is destroyed and sent to the Graveyard: Place 1 Ice Counter on each face-up monste...
Set:
Abyss Rising
Card type:
Effect Monster
Rarity:
Rare
Attack:
1200
Defense:
800
While a Field Spell Card is face-up on the field, this card gains 1000 ATK.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '