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Response Sacrifice: After you block with an attack card, add that card from your card pool to your hand.
Rarity:Common
Number:TMNT01 179/186
Card Type:Foundation
Res...
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Response Flip: After you check or mill a Pizza card, add it to your hand."What do you eat besides pizza? (Are there any pizza spots you recommend?)"—April's notebook
Rarity:Unc...
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When this card is added to your hand from your stage, this attack gets +2 or -2 speed.Enhance Discard 1 card: Add this card to your hand.
Rarity:Uncommon
Number:TMNT01 28/186...
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Enhance [Your attack] Flip: Add 1 Weapon asset with difficulty 1 or less from your discard pile to your hand.
Rarity:Rare
Number:TMNT01 135/186
Card Type:Foundation
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Enhance Sacrifice: Add 1 Scheme from your discard pile to your hand."Baxter Stockman's creations must live on!"
Rarity:Rare
Number:TMNT01 98/186
Card Type:Foundation
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Enhance: Your attack with printed speed 5 or greater gets +1 damage. If you have 11 or more foundations, your attack gets +1 speed.
Rarity:Rare
Number:TMNT01 30/186
Card...
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Enhance [Rival's turn] Flip: Each player searches their deck for 1 card and adds it to their hand."So, look, the same ooze that made you made me, okay? So technically, we cousins."
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Enhance [Tenacious] Sacrifice: Add 1 face up foundation from your stage to your hand.(Tenacious—This ability is playable while committed.)
Rarity:Rare
Number:TMNT01 118/186
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First Enhance Flip: If this is the first attack played this turn, add it to its owner's hand. A card with the same name as that attack cannot be the next form played this turn.
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Enhance Flip: This attack gets +1 damage for each asset in your stage (max. 5)."For humanity to live, all mutants must be destroyed."
Rarity:Rare
Number:TMNT01 157/186
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Response Flip: After your rival adds 1 or more cards to their hand during the Combat Phase, draw 1 card."Maybe one day everyone will love us like everyone loves Ferris Bueller."—Ra...
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Enhance Flip: Your next check to play a card from your removed pile gets +1."I'm not that into h—give me that contact! Please give me the phone!"—Leonardo
Rarity:Common
Numbe...
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Enhance Sacrifice: If you try to block this attack, your block modifier becomes +0."Improv team tryouts! I've got to sign up. This is amazing!"
Rarity:Common
Number:TMNT01 ...
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Response: After you block with this card, if your rival has 3 or more health, they lose 1 health."This one dude, he wouldn't stop chasing us. He wanted to kill us! You know what I ...
Product Details
Enhance : This attack gets -2 speed. If it has 3 or more keywords, it gets -3 speed instead."You boys are all I got."—Splinter
Rarity:Uncommon
Number:TMNT01 54/186
Card...
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Response [Tenacious]: After this card is committed by a rival effect, gain 1 health.(Tenacious—This ability is playable while committed.)
Rarity:Uncommon
Number:TMNT01 70/1...
Product Details
Response Flip: After you play a block, it gains Breaker: 1.(Breaker: 1—Response: After you block with this card, your rival's next check to play a card gets -1.)
Rarity:Common
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Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '