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Your abilities treat this card as an asset.Response Flip: After you make a check, you may commit assets as though they were foundations to pass that check.
Rarity:Uncommon
Nu...
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Your abilities treat this card as an asset.Response Flip: After your rival plays a Blitz ability, cancel that ability.(Unique—While this card is in your stage, if there are 2 or mor...
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Enhance: : Your Kick, Punch, or Slam attack gets +2 speed and +2 damage.(Unique—While this card is in your stage, if there are 2 or more copies of it in your stage, sacrifice 1 of ...
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Response Flip: After you block with a non-attack card, it gains Breaker: 2.
Rarity:Uncommon
Number:TMNT01 55/186
Card Type:Foundation
Resource:All
Check:5
Di...
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Enhance Flip: This attack gets +2 speed. If it deals damage, gain 2 health."How you guys feel about pepperoni?"—April O'Neil
Rarity:Common
Number:TMNT01 137/186
Card Ty...
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Response Flip: After you completely block an attack, your rival adds the top card of their deck to their card pool face down.
Rarity:Uncommon
Number:TMNT01 176/186
Card ...
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Enhance Flip: Build 1 foundation from your hand with printed difficulty 3 or less.Train early, train often.
Rarity:Uncommon
Number:TMNT01 132/186
Card Type:Foundation
...
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If this card is removed from your deck or your hand this turn, you may try to play it from your removed pile.Enhance : This attack gets -2 speed.
Rarity:Common
Number:TMNT01...
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Response: After you play this card, look at the top card of your deck.Enhance : This attack gets +2 or -2 speed.
Rarity:Uncommon
Number:TMNT01 26/186
Card Type:Foundati...
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Response : After your rival blocks with a non-foundation card, they lose 1 health."Your name is wack, man!"
Rarity:Common
Number:TMNT01 94/186
Card Type:Foundation
R...
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Enhance Sacrifice: Return this attack to its printed speed and damage. Your rival may discard 1 attack or backup card to cancel this effect.
Rarity:Common
Number:TMNT01 160/...
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Enhance Flip: Your attack gets +2 damage. If it is an Ally attack, it gets +3 damage instead."I rescued my little baby brothers and sisters. And since I was the oldest, I had to ra...
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Response : After you block, draw 1 card."Guys, this thing's trying to crash the train. I'm trying to stop it!"—Donatello
Rarity:Common
Number:TMNT01 133/186
Card Type:F...
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Response [Tenacious]: After this card is committed by a rival effect, draw 1 card and add 1 card from your hand to the top of your deck.(Tenacious—This ability is playable while co...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '