Product Details
Response [Tenacious] Flip: After this card is committed due to your rival's effect, this attack gets -2 damage.
Rarity:Common
Number:6/154
Card Type:Foundation
Resou...
Product Details
This card does not count towards progressive difficulty to play attacks.Response[Card Pool]: After and attack deals damage, gain 1 vitality.
Rarity:Common
Number:30/39
Ca...
Product Details
Response: After you build this card, reveal the top card of your deck. You may discard 1 card. If you do, draw 1 card.
Rarity:Common
Number:88/154
Card Type:Foundation
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Product Details
Response Flip: After a Weapon attack is played, it gets +2 or -1 damage.
Rarity:Common
Number:105/154
Card Type:Foundation
Resource:Air Chaos Water
Check:5
D...
Product Details
After you block with this card, build it committed.
Rarity:Common
Number:144/154
Card Type:Foundation
Resource:All Good Life
Check:6
Difficulty:0
Block Mo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '