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Enhance: Your attack gets +1 damage for each asset in your stage.Response : After you block with an asset with printed difficulty 4 or less, build it.
Rarity:Chrome Rare
Nu...
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Response: After you play this card, add 1 face down card from your card pool to your hand.
Rarity:Alternate Art Ultra Rare
Number:TMNT01 230/186
Card Type:Attack
Res...
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Response: After you play this card, add 1 face down card from your card pool to your hand.
Rarity:Ultra Rare
Number:TMNT01 166/186
Card Type:Attack
Resource:Water
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Blitz Mill 2: Add 1 Ally attack with printed difficulty 4 or less from your discard pile to your hand."Look at my feets! They're made of horses. Oh I'm about to have a ball with th...
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Enhance [Your turn]: Your rival adds the top card of their deck to their card pool face down.Response: After this backup is attacked, your rival adds the top card of their deck to ...
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Enhance [Your turn] : Your rival discards 1 card.Response [Tenacious]: After this backup is attacked, your rival removes the top 2 cards of their deck.(Elusive—This backup cannot be...
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Enhance [Your turn] : Your rival discards 1 card.Response [Tenacious]: After this backup is attacked, your rival removes the top 2 cards of their deck.(Elusive—This backup cannot b...
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Your attacks get +3 damage.Response: After this backup is attacked, your rival loses 3 health.(Elusive—This backup cannot be attacked by a rival's first attack each turn.)
Rarit...
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Your attacks get +3 damage.Response: After this backup is attacked, your rival loses 3 health.(Elusive—This backup cannot be attacked by a rival's first attack each turn.)
Rarit...
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Enhance Flip: Build 1 foundation from your hand with printed difficulty 3 or less.Train early, train often.
Rarity:Uncommon
Number:TMNT01 132/186
Card Type:Foundation
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Response: After you play this card, look at the top card of your deck.Enhance : This attack gets +2 or -2 speed.
Rarity:Uncommon
Number:TMNT01 26/186
Card Type:Foundati...
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Enhance Sacrifice: Return this attack to its printed speed and damage. Your rival may discard 1 attack or backup card to cancel this effect.
Rarity:Common
Number:TMNT01 160/...
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Response Sacrifice: After you block with an attack card, add that card from your card pool to your hand.
Rarity:Common
Number:TMNT01 179/186
Card Type:Foundation
Res...
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Enhance [Your attack] Flip: Add 1 Weapon asset with difficulty 1 or less from your discard pile to your hand.
Rarity:Rare
Number:TMNT01 135/186
Card Type:Foundation
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Enhance: Your attack with printed speed 5 or greater gets +1 damage. If you have 11 or more foundations, your attack gets +1 speed.
Rarity:Rare
Number:TMNT01 30/186
Card...
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First Enhance Flip: If this is the first attack played this turn, add it to its owner's hand. A card with the same name as that attack cannot be the next form played this turn.
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Enhance Flip: This attack gets +1 damage for each asset in your stage (max. 5)."For humanity to live, all mutants must be destroyed."
Rarity:Rare
Number:TMNT01 157/186
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Response Flip: After you play a block, it gains Breaker: 1.(Breaker: 1—Response: After you block with this card, your rival's next check to play a card gets -1.)
Rarity:Common
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Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '