Set:
Commander Legends: Battle for Baldur's Gate
Type:
Legendary Creature — Human Wizard
Rarity:
Rare
Cost:
{2}{U}
Whenever you cast an instant or sorcery spell from your hand, you may...
Set:
Streets of New Capenna
Type:
Creature — Human Citizen
Rarity:
Rare
Cost:
{W}{U}
As Scheming Fence enters the battlefield, you may choose a nonland permanent.Activated abilities of...
Set:
Streets of New Capenna
Type:
Creature — Human Warrior
Rarity:
Rare
Cost:
{2}{R}
MenaceWhenever one or more creatures you control deal combat damage to a player, create a Treasure ...
Set:
Streets of New Capenna
Type:
Legendary Creature — Elf Druid
Rarity:
Rare
Cost:
{R/G}{G}{G/W}
If you would create one or more tokens, you may instead create that many 2/2 green Cat...
Set:
Streets of New Capenna
Type:
Sorcery
Rarity:
Rare
Cost:
{4}{U}{U}
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this ...
Set:
Streets of New Capenna
Type:
Legendary Creature — Human Warrior
Rarity:
Rare
Cost:
{3}{R}
{R}, {T}, Discard a card: Create a token that's a copy of another target creature you con...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Land
Rarity:
Rare
{T}: Add one mana of any type that a land you control could produce.
Gale stared into the pool and saw a stranger...
Set:
Kamigawa: Neon Dynasty Commander
Type:
Creature — Angel
Rarity:
Mythic
Cost:
{2}{W}{W}
FlyingMetalcraft — Artifacts you control have shroud as long as you control three or more ar...
Set:
Kamigawa: Neon Dynasty Commander
Type:
Artifact Creature — Golem
Rarity:
Rare
Cost:
{4}
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land...
Set:
Kamigawa: Neon Dynasty Commander
Type:
Artifact Creature — Vedalken Wizard
Rarity:
Rare
Cost:
{2}{U}
Master of Etherium's power and toughness are each equal to the number of artif...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '