Set:
The Brothers' War Retro Artifacts
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{2}
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities yo...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact Creature — Construct
Rarity:
Rare
Cost:
{3}
Whenever Scrap Trawler or another artifact you control is put into a graveyard from th...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact Creature — Angel
Rarity:
Mythic
Cost:
{7}
Flying You can't lose the game and your opponents can't win the game.
“Serra built ange...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Rare
Cost:
{2}
{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
“Measu...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Rare
Cost:
{5}
{T}: Add three mana of any one color.
“The lotus is ap otent but ephemeral source of power. To preserve its...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Uncommon
Cost:
{2}
{T}: Target permanent becomes an artifact in addition to its other types until end of turn.
“They'll so...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Rare
Cost:
{6}
{5}, {T}: Target player mills X cards, where X is the number of cards in that player's graveyard.
As it spi...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Mythic
Cost:
{6}
As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Rare
Cost:
{2}
Noncreature spells cost {1} more to cast.
Mined from a cave in the Dark Meanders, it shines brightest when ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '