Set:
Strixhaven: School of Mages
Type:
Instant
Rarity:
Common
Cost:
{1}{U}
Counter target creature or planeswalker spell unless its controller pays {3}. If that spell is countered this...
Set:
Strixhaven: School of Mages
Type:
Artifact
Rarity:
Uncommon
Cost:
{2}
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel.{T}, R...
Set:
Strixhaven: School of Mages
Type:
Sorcery
Rarity:
Uncommon
Cost:
{R}{W}
Choose one —• Rip Apart deals 3 damage to target creature or planeswalker.• Destroy target artifact or ench...
Set:
Strixhaven: School of Mages
Type:
Artifact Creature — Golem
Rarity:
Uncommon
Cost:
{3}
Whenever you cast an instant or sorcery spell that targets only Reflective Golem, you may pa...
Set:
Strixhaven: School of Mages
Type:
Creature — Human Warlock
Rarity:
Common
Cost:
{2}{W}{B}
DeathtouchSpiteful Squad enters the battlefield with two +1/+1 counters on it.When Spitef...
Set:
Strixhaven: School of Mages
Type:
Sorcery — Lesson
Rarity:
Common
Cost:
{3}{U/R}{U/R}
Create a 4/4 blue and red Elemental creature token.
"You've made a splash. Now show me a torr...
Set:
Strixhaven: School of Mages
Type:
Instant
Rarity:
Common
Cost:
{B}
Choose one —• Put a +1/+1 counter on target creature.• Target creature gains indestructible until end of turn. (...
Set:
Strixhaven: School of Mages
Type:
Sorcery
Rarity:
Common
Cost:
{1}{B/G}
You gain 4 life.Learn. (You may reveal a Lesson card you own from outside the game and put it into your han...
Set:
Strixhaven: School of Mages
Type:
Creature — Treefolk Warlock
Rarity:
Common
Cost:
{3}{B/G}{B/G}
Magecraft — Whenever you cast or copy an instant or sorcery spell, you gain 1 life...
Set:
Strixhaven: School of Mages
Type:
Instant
Rarity:
Common
Cost:
{1}{G}
Choose one —• Tangletrap deals 5 damage to target creature with flying.• Destroy target artifact.
"It's like ...
Set:
Strixhaven: School of Mages
Type:
Sorcery
Rarity:
Uncommon
Cost:
{1}{G}
Target creature you control deals damage equal to its power to target creature or planeswalker you don't co...
Set:
Strixhaven: School of Mages
Type:
Creature — Dwarf Shaman
Rarity:
Common
Cost:
{2}{R}
Double strike
"May your wretched name never grace the annals of history, you ignorant buffoon...
Set:
Strixhaven: School of Mages
Type:
Creature — Minotaur Shaman
Rarity:
Uncommon
Cost:
{4}{R}
Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your gr...
Set:
Strixhaven: School of Mages
Type:
Creature — Specter
Rarity:
Common
Cost:
{3}{B}
Flying{5}{B}: Target opponent loses 2 life and you gain 2 life.
Foul specters hunt down those who ...
Set:
Strixhaven: School of Mages
Type:
Sorcery
Rarity:
Common
Cost:
{2}{B}{B}
Destroy target creature or planeswalker.Whenever a creature blocks this turn, its controller loses 1 life....
Set:
Strixhaven: School of Mages
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{B}
Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's con...
Set:
Strixhaven: School of Mages
Type:
Creature — Serpent
Rarity:
Uncommon
Cost:
{4}{U}
{3}{U}: Target creature can't be blocked this turn.
After drownings, devourings, and one highly ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '