Set:
Shadows over Innistrad
Type:
Instant
Rarity:
Uncommon
Cost:
{U}
Counter target sorcery spell.Delirium — If there are four or more card types among cards in your graveyard, search ...
Set:
Shadows over Innistrad
Type:
Artifact Creature — Construct
Rarity:
Uncommon
Cost:
{4}
TrampleWhen Runaway Carriage attacks or blocks, sacrifice it at end of combat.
"They left in ...
Set:
Shadows over Innistrad
Type:
Creature — Human Werewolf
Rarity:
Common
Cost:
{4}{R}
At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists.
...
Set:
Shadows over Innistrad
Type:
Creature — Human Soldier
Rarity:
Common
Cost:
{W}
{T}, Discard a card: Tap target creature.
"I'm sure you have a story. Everyone has a story. You can ...
Set:
Shadows over Innistrad
Type:
Creature — Human Cleric
Rarity:
Common
Cost:
{2}{W}
Militant Inquisitor gets +1/+0 for each Equipment you control.
"I am an instrument of the church w...
Set:
Shadows over Innistrad
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{4}
Equipped creature gets +2/+2.Equip—Discard a card.
Though the first who raised it in a fit of passion ...
Set:
Shadows over Innistrad
Type:
Creature — Wolf Spirit
Rarity:
Uncommon
Cost:
{2}{G}{G}
Flash (You may cast this spell any time you could cast an instant.)When Pack Guardian enters t...
Set:
Shadows over Innistrad
Type:
Creature — Dryad Horror
Rarity:
Common
Cost:
{G}
{T}, Tap an untapped creature you control: Add one mana of any color.
"I've never known dryads to suf...
Set:
Shadows over Innistrad
Type:
Creature — Elemental Dog
Rarity:
Common
Cost:
{3}{R}
TrampleWhenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.
Its grow...
Set:
Shadows over Innistrad
Type:
Sorcery
Rarity:
Common
Cost:
{1}{U}
Tap target creature. It doesn't untap during its controller's next untap step.Investigate. (Create a colorless Clu...
Set:
Shadows over Innistrad
Type:
Instant
Rarity:
Common
Cost:
{2}{W}
Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don'...
Set:
Shadows over Innistrad
Type:
Instant
Rarity:
Rare
Cost:
{2}{B}
Target player sacrifices a creature or planeswalker.Delirium — If there are four or more card types among cards in y...
Set:
Shadows over Innistrad
Type:
Instant
Rarity:
Common
Cost:
{1}{W}
Destroy target attacking or blocking creature with power 3 or less.
"If you refuse to see the light, then you will...
Set:
Shadows over Innistrad
Type:
Instant
Rarity:
Common
Cost:
{3}{G}
Put two +1/+1 counters on target creature.Delirium — Put three +1/+1 counters on that creature instead if there ar...
Set:
Shadows over Innistrad
Type:
Creature — Angel
Rarity:
Uncommon
Cost:
{3}{W}{W}
FlyingDelirium — Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of tur...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '