Set:
Modern Masters 2015
Type:
Sorcery
Rarity:
Common
Cost:
{1}{G}
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Nature grows solu...
Set:
Modern Masters 2015
Type:
Instant
Rarity:
Common
Cost:
{2}{B}
Put a -1/-1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give ...
Set:
Modern Masters 2015
Type:
Artifact Creature — Frog
Rarity:
Common
Cost:
{4}
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
At first, ved...
Set:
Modern Masters 2015
Type:
Creature — Spirit
Rarity:
Rare
Cost:
{3}{B}{B}{B}
Wither (This deals damage to creatures in the form of -1/-1 counters.)At the beginning of your upkeep, ...
Set:
Modern Masters 2015
Type:
Tribal Instant — Shapeshifter
Rarity:
Common
Cost:
{1}{R}
Changeling (This card is every creature type.)Up to two target creatures each get +2/+0 and gai...
Set:
Modern Masters 2015
Type:
Sorcery
Rarity:
Common
Cost:
{B}{B}
Target player draws two cards and loses 2 life.
Little agonies pave the way to greater power.
Set:
Modern Masters 2015
Type:
Land
Rarity:
Uncommon
Selesnya Sanctuary enters the battlefield tapped.When Selesnya Sanctuary enters the battlefield, return a land you control to its own...
Set:
Modern Masters 2015
Type:
Artifact Creature — Myr
Rarity:
Common
Cost:
{3}
{T}: Add one mana of any color.
With or without witnesses, the suns continued their prismatic dance.
Set:
Modern Masters 2015
Type:
Creature — Eldrazi
Rarity:
Common
Cost:
{8}
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)Ulamog's Crusher a...
Set:
Modern Masters 2015
Type:
Instant
Rarity:
Common
Cost:
{R}
Target creature gets +3/+3 until end of turn.
Blood, bone, and sinew are magnified, as is the rage that drives them. The...
Set:
Modern Masters 2015
Type:
Artifact Creature — Myr
Rarity:
Common
Cost:
{7}
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Most myr monit...
Set:
Modern Masters 2015
Type:
Land
Rarity:
Uncommon
Boros Garrison enters the battlefield tapped.When Boros Garrison enters the battlefield, return a land you control to its owner's han...
Set:
Modern Masters 2015
Type:
Instant
Rarity:
Rare
Cost:
{B/P}
({B/P} can be paid with either {B} or 2 life.)Choose target card in a graveyard other than a basic land card. Search its...
Set:
Modern Masters 2015
Type:
Land
Rarity:
Uncommon
Izzet Boilerworks enters the battlefield tapped.When Izzet Boilerworks enters the battlefield, return a land you control to its owner...
Set:
Modern Masters 2015
Type:
Instant
Rarity:
Common
Cost:
{U}
Return target creature to its owner's hand. Its controller loses 1 life.
"This creature is inadequate. Send it to the sp...
Set:
Modern Masters 2015
Type:
Creature — Insect
Rarity:
Rare
Cost:
{G}
At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.
"Survi...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '