Set:
Kaldheim Commander
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{W}{W}
Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)Creatures you co...
Set:
Kaldheim Commander
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{U}
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way....
Set:
Kaldheim Commander
Type:
Creature — Wall
Rarity:
Uncommon
Cost:
{1}{W}
DefenderWhen Wall of Omens enters the battlefield, draw a card.
"I search for a vision of Zendikar that does...
Set:
Kaldheim Commander
Type:
Creature — Giant
Rarity:
Mythic
Cost:
{4}{W}{W}
VigilanceWhenever Sun Titan enters the battlefield or attacks, you may return target permanent card with m...
Set:
Kaldheim Commander
Type:
Artifact
Rarity:
Common
Cost:
{2}
Sky Diamond enters the battlefield tapped.{T}: Add {U}.
The essence of wind to lift up the weary.
Set:
Kaldheim Commander
Type:
Creature — Elf Warrior
Rarity:
Rare
Cost:
{2}{G}
Other Elves you control get +1/+1.{G}, {T}: Create a 1/1 green Elf Warrior creature token.
In a culture o...
Set:
Kaldheim Commander
Type:
Sorcery
Rarity:
Rare
Cost:
{8}{W}{W}
Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
"When you hear thunder on a cloud...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '