Set:
Ikoria: Lair of Behemoths
Type:
Sorcery
Rarity:
Common
Cost:
{1}{R}
Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token.
The two looke...
Set:
Ikoria: Lair of Behemoths
Type:
Creature — Bird Goat
Rarity:
Uncommon
Cost:
{2}{W}
FlyingIf noncombat damage would be dealt to Stormwild Capridor, prevent that damage. Put a +1/+1...
Set:
Ikoria: Lair of Behemoths
Type:
Creature — Human Soldier
Rarity:
Uncommon
Cost:
{1}{W}
Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldi...
Set:
Ikoria: Lair of Behemoths
Type:
Legendary Creature — Human Rogue
Rarity:
Mythic
Cost:
{B}{G}
DeathtouchAt the beginning of your upkeep, if your opponents control no permanents wit...
Set:
Ikoria: Lair of Behemoths
Type:
Creature — Egg
Rarity:
Common
Cost:
{1}
Whenever this creature mutates, put a +1/+1 counter on it.
"A good forage if you can find it, but eat it be...
Set:
Ikoria: Lair of Behemoths
Type:
Instant
Rarity:
Common
Cost:
{1}{R}
Choose one —• Destroy target artifact.• Shredded Sails deals 4 damage to target creature with flying.Cycling {2...
Set:
Ikoria: Lair of Behemoths
Type:
Creature — Leviathan
Rarity:
Uncommon
Cost:
{5}{U}{U}
Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Hu...
Set:
Ikoria: Lair of Behemoths
Type:
Creature — Nightmare
Rarity:
Uncommon
Cost:
{3}{B}
Mutate {2}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human...
Set:
Ikoria: Lair of Behemoths
Type:
Sorcery
Rarity:
Rare
Cost:
{2}{W}{W}
Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permane...
Set:
Ikoria: Lair of Behemoths
Type:
Instant
Rarity:
Uncommon
Cost:
{W}{B}
Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
"I wil...
Set:
Ikoria: Lair of Behemoths
Type:
Artifact
Rarity:
Uncommon
Cost:
{3}
{T}: Add {R}, {W}, or {B}.Cycling {2} ({2}, Discard this card: Draw a card.)
The same crystals that root deep e...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '