Set:
Ikoria: Lair of Behemoths
Type:
Creature — Human Soldier
Rarity:
Common
Cost:
{1}{W}
{1}{W}, {T}: Tap target creature.
After what he viewed as Lukka's shocking betrayal, General K...
Set:
Ikoria: Lair of Behemoths
Type:
Sorcery
Rarity:
Rare
Cost:
{W}{W}{B}{B}{B}{G}{G}
Return any number of permanent cards with different names from your graveyard to the battlefield.
...
Set:
Ikoria: Lair of Behemoths
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{W}
Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it.Cycling ...
Set:
Ikoria: Lair of Behemoths
Type:
Sorcery
Rarity:
Common
Cost:
{1}{R}
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to ...
Set:
Ikoria: Lair of Behemoths
Type:
Instant
Rarity:
Common
Cost:
{2}{G}
Prevent all damage that would be dealt this turn by creatures your opponents control.
"Your prey is in my custo...
Set:
Ikoria: Lair of Behemoths
Type:
Legendary Artifact
Rarity:
Rare
Cost:
{1}
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on T...
Set:
Ikoria: Lair of Behemoths
Type:
Creature — Human Warrior
Rarity:
Uncommon
Cost:
{2}{G}
When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creat...
Set:
Ikoria: Lair of Behemoths
Type:
Creature — Wolf Bear
Rarity:
Uncommon
Cost:
{3}{G}
Whenever Exuberant Wolfbear attacks, you may change the base power and toughness of target Human...
Set:
Ikoria: Lair of Behemoths
Type:
Creature — Otter
Rarity:
Common
Cost:
{2}{U}
Whenever Thieving Otter deals damage to an opponent, draw a card.
"You're telling me we spent a year s...
Set:
Ikoria: Lair of Behemoths
Type:
Creature — Nightmare Beast
Rarity:
Uncommon
Cost:
{2}{B}{G}
Mutate {2}{B/G}{B/G} (If you cast this spell for its mutate cost, put it over or under ...
Set:
Ikoria: Lair of Behemoths
Type:
Sorcery
Rarity:
Uncommon
Cost:
{4}{U}{U}
Draw four cards.Cycling {1} ({1}, Discard this card: Draw a card.)
"There is no law of nature that I have ...
Set:
Ikoria: Lair of Behemoths
Type:
Instant
Rarity:
Uncommon
Cost:
{3}{R}{R}
Target creature fights another target creature. (Each deals damage equal to its power to the other.)
"Let ...
Set:
Ikoria: Lair of Behemoths
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{U}{U}
Counter target spell.Cycling {2} ({2}, Discard this card: Draw a card.)
On Ikoria, reactive magic can make...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '