Set:
Guilds of Ravnica
Type:
Sorcery
Rarity:
Rare
Cost:
{4}{G}{W}
You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 unti...
Set:
Guilds of Ravnica
Type:
Land — Gate
Rarity:
Common
Golgari Guildgate enters the battlefield tapped.{T}: Add {B} or {G}.
"Shut the gates. In the Underrealm we will outlast the coming...
Set:
Guilds of Ravnica
Type:
Creature — Wall
Rarity:
Uncommon
Cost:
{1}{R}
DefenderWhenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.
"...
Set:
Guilds of Ravnica
Type:
Creature — Insect Warrior
Rarity:
Uncommon
Cost:
{4}{B}
Flying{2}{B}, Discard a creature card: Return Kraul Swarm from your graveyard to your hand.
The hiv...
Set:
Guilds of Ravnica
Type:
Creature — Human Soldier
Rarity:
Rare
Cost:
{R}{W}
Double strike, vigilance, trample
A swiftblade is an artist, each fiery trail of their blades a fleeting...
Set:
Guilds of Ravnica
Type:
Artifact
Rarity:
Common
Cost:
{3}
{T}: Add {U} or {R}.{U/R}{U/R}{U/R}{U/R}, {T}, Sacrifice Izzet Locket: Draw two cards.
"Remember to discharge your locket...
Set:
Guilds of Ravnica
Type:
Artifact
Rarity:
Common
Cost:
{3}
{T}: Add {B} or {G}.{B/G}{B/G}{B/G}{B/G}, {T}, Sacrifice Golgari Locket: Draw two cards.
"Wear it at all times. It will g...
Set:
Guilds of Ravnica
Type:
Instant
Rarity:
Common
Cost:
{1}{U}
Counter target spell with mana value 4 or greater.
"Laws apply only to those who lack the vision to see past them."
Set:
Guilds of Ravnica
Type:
Creature — Insect Warrior
Rarity:
Uncommon
Cost:
{1}{G}
ReachUndergrowth — When Kraul Harpooner enters the battlefield, choose up to one target creature wi...
Set:
Guilds of Ravnica
Type:
Sorcery
Rarity:
Rare
Cost:
{1}{U}{U}
Create a token that's a copy of target creature you control.Jump-start (You may cast this card from your graveyard by ...
Set:
Guilds of Ravnica
Type:
Creature — Human Knight
Rarity:
Common
Cost:
{3}{W}
Flying, vigilanceMentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creatu...
Set:
Guilds of Ravnica
Type:
Land — Gate
Rarity:
Common
Selesnya Guildgate enters the battlefield tapped.{T}: Add {G} or {W}.
"We leave our gardens open, so all may know wonder, but guar...
Set:
Guilds of Ravnica
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{4}{U}
{2}{U}, {T}: You may cast an instant or sorcery spell from your hand without paying its mana cost.
She me...
Set:
Guilds of Ravnica
Type:
Land
Rarity:
Rare
{T}: Add {C}.{1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefi...
Set:
Guilds of Ravnica
Type:
Instant
Rarity:
Common
Cost:
{1}{U}
Draw a card.Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other...
Set:
Guilds of Ravnica
Type:
Legendary Planeswalker — Ral
Rarity:
Mythic
Cost:
{3}{U}{R}
+1: Look at the top two cards of your library. Put one of them into your hand and the other int...
Set:
Guilds of Ravnica
Type:
Creature — Fungus Zombie
Rarity:
Uncommon
Cost:
{7}{B}{G}
Undergrowth — This spell costs {1} less to cast for each creature card in your graveyard.When Mol...
Set:
Guilds of Ravnica
Type:
Creature — Zombie Giant
Rarity:
Uncommon
Cost:
{6}{B}
Undergrowth — When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for eac...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '