Set:
Game Night 2018
Type:
Creature — Angel
Rarity:
Uncommon
Cost:
{3}{W}{W}
Flying, vigilance
The angel remembers her past lives like dreams. Her song held up meadows. Her blade drove...
Set:
Game Night 2018
Type:
Creature — Human Rogue Ally
Rarity:
Uncommon
Cost:
{1}{B}
Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and yo...
Set:
Game Night 2018
Type:
Sorcery
Rarity:
Common
Cost:
{1}{R}
As an additional cost to cast this spell, discard a card.Draw two cards.
"You are undeserving of the afterlife. You will ...
Set:
Game Night 2018
Type:
Creature — Angel
Rarity:
Uncommon
Cost:
{4}{W}{W}
FlyingWhen Subjugator Angel enters the battlefield, tap all creatures your opponents control.
The remnants ...
Set:
Game Night 2018
Type:
Artifact Creature — Thopter
Rarity:
Uncommon
Cost:
{4}
Flying, haste
"I did not think I would understand the cold filigree creatures of this world, but they ...
Set:
Game Night 2018
Type:
Creature — Human Knight
Rarity:
Common
Cost:
{3}{W}
When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.
"Our en...
Set:
Game Night 2018
Type:
Sorcery
Rarity:
Common
Cost:
{2}{B}
Each opponent loses 1 life for each creature you control.
"You were keen enough to sink your fangs into us, vampire! And ...
Set:
Game Night 2018
Type:
Artifact Creature — Fox
Rarity:
Uncommon
Cost:
{3}
When Filigree Familiar enters the battlefield, you gain 2 life.When Filigree Familiar dies, draw a card.
"...
Set:
Game Night 2018
Type:
Enchantment
Rarity:
Uncommon
Cost:
{1}{U}
Creatures you control with flying get +1/+1.
"Like ribbons of wind and wisdom the coatls fly, twisting mystery into...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '