Set:
Game Night 2018
Type:
Sorcery
Rarity:
Uncommon
Cost:
{3}{G}{G}
Creatures you control get +2/+2 and gain trample until end of turn. (They can deal excess combat damage to the playe...
Set:
Game Night 2018
Type:
Creature — Unicorn
Rarity:
Common
Cost:
{1}{W}
Lifelink
The unicorns of Sursi are a manifestation of Serra's joy and compassion. They frolic and dance like c...
Set:
Game Night 2018
Type:
Artifact
Rarity:
Common
Cost:
{3}
{T}: Add one mana of any color.
"Though the afterlife, the city, and even the God-Pharaoh himself were one great deception,...
Set:
Game Night 2018
Type:
Creature — Merfolk Warrior
Rarity:
Common
Cost:
{G}
{3}{G}: Put a +1/+1 counter on Jungle Delver.
"There is no power too great to be used in the defense of o...
Set:
Game Night 2018
Type:
Instant
Rarity:
Common
Cost:
{2}{W}{W}
Creatures you control get +2/+1 until end of turn.
"For the lands you have lost and the beauty that remains, for freed...
Set:
Game Night 2018
Type:
Instant
Rarity:
Uncommon
Cost:
{2}{U}
Attacking creatures get -2/-0 until end of turn.Draw a card.
"I don't need your mage-rings or your mana equations. I ca...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '