Set:
Urza's Saga
Type:
Enchantment
Rarity:
Rare
Cost:
{1}{G}
Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature.Whenever ...
Set:
Invasion
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{W}
Whenever an opponent casts a multicolored spell, you gain 4 life.
"Everything is in place. Nothing can happen that isn't p...
Set:
Avacyn Restored
Type:
Enchantment
Rarity:
Uncommon
Cost:
{4}{B}
As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.
"Damned crows and their end...
Set:
Fate Reforged
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{R}{R}
When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your libr...
Set:
Aether Revolt
Type:
Enchantment
Rarity:
Rare
Cost:
{3}{W}{W}
When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '