Set:
Magic 2014
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{2}{G}
Enchant creatureEnchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creatu...
Set:
Unglued
Type:
Enchantment
Rarity:
Uncommon
Cost:
{3}{B}{B}
As Handcuffs enters the battlefield, choose a player.When the chosen player's hands aren't touching each other, sacrific...
Set:
Commander 2013
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{G}{G}
Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you...
Set:
Mercadian Masques
Type:
Enchantment
Rarity:
Uncommon
Cost:
{1}{U}
Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card.
A bribe is alwa...
Set:
Rise of the Eldrazi
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{G}
At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice thi...
Set:
Eternal Masters
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{2}{R}
Enchant creatureEnchanted creature gets +2/+2 and can't block.When Undying Rage is put into a graveyard from t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '