Set:
The Brothers' War
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{W}
Whenever one or more creatures with mana value 3 or less enter the battlefield under your control, draw a card. This ...
Set:
Jumpstart
Type:
Enchantment
Rarity:
Rare
Cost:
{3}{W}{W}
Prevent all noncombat damage that would be dealt to you and creatures you control.Whenever a nontoken creature enters the ...
Set:
Return to Ravnica
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{W}
Enchant creatureEnchanted creature gets +1/+1 for each enchantment you control and has first strike.
Metal is s...
Set:
Ice Age
Type:
Enchantment
Rarity:
Common
Cost:
{U}
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay i...
Set:
Apocalypse
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{W}
Enchant creatureEnchanted creature has protection from green and from blue.
The duty: to defend. The reason: to surviv...
Set:
Bloomburrow
Type:
Enchantment — Class
Rarity:
Uncommon
Cost:
{1}{U}
(Gain the next level as a sorcery to add its ability.)Whenever a creature you control enters, surveil 1.{1}{U}:...
Set:
Dominaria United
Type:
Enchantment — Saga
Rarity:
Rare
Cost:
{2}{R}{R}
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped c...
Set:
Dominaria United
Type:
Enchantment
Rarity:
Rare
Cost:
{5}{W}
Flash Domain — This spell costs {1} less to cast for each basic land type among lands you control. When Leyline Bindin...
Set:
Innistrad: Crimson Vow
Type:
Enchantment
Rarity:
Rare
Cost:
{4}{W}{W}
Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Ang...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Enchantment — Class
Rarity:
Uncommon
Cost:
{W}
(Gain the next level as a sorcery to add its ability.)If you would ...
Set:
War of the Spark
Type:
Enchantment
Rarity:
Rare
Cost:
{1}{B}
At the beginning of your upkeep, you lose 1 life and amass 1. (Put a +1/+1 counter on an Army you control. If you don'...
Set:
Ice Age
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{1}{B}
Enchant creature card in a graveyardWhen Dance of the Dead enters the battlefield, if it's on the battlefield, it lo...
Set:
Core Set 2019
Type:
Enchantment
Rarity:
Uncommon
Cost:
{W}
Whenever a creature enters the battlefield under your control, you gain 1 life.
"You cannot defend others if your own we...
Set:
Theros
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{U}
Enchant creatureEnchanted creature can't be blocked.Whenever enchanted creature attacks, scry 1. (Look at the top card of ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '