Set:
Duskmourn: House of Horror
Type:
Sorcery
Rarity:
Common
Cost:
{U}
Target creature can't be blocked this turn.Draw a card.
Though she was used to stepping into the unknown, somethi...
Set:
Duskmourn: House of Horror
Type:
Creature — Merfolk
Rarity:
Uncommon
Cost:
{1}{U}
FlashVigilanceWhen Floodpits Drowner enters, tap target creature an opponent controls and put a s...
Set:
Duskmourn: House of Horror
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{U}
Enchant creatureEnchanted creature loses all abilities and is a Toy artifact creature with base power ...
Set:
Duskmourn: House of Horror
Type:
Creature — Insect
Rarity:
Common
Cost:
{1}{G}
DeathtouchWhenever Flesh Burrower attacks, another target creature you control gains deathtouch unti...
Set:
Duskmourn: House of Horror
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{W}
Enchant creatureEnchanted creature gets +1/+1 for each enchantment you control and has first strike....
Set:
Duskmourn: House of Horror
Type:
Enchantment Creature — Nightmare
Rarity:
Common
Cost:
{B}
When Fear of Lost Teeth dies, it deals 1 damage to any target and you gain 1 life.
As it...
Set:
Duskmourn: House of Horror
Type:
Sorcery
Rarity:
Common
Cost:
{1}{G}
As an additional cost to cast this spell, choose a creature you control or reveal a creature card from your ha...
Set:
Duskmourn: House of Horror
Type:
Creature — Elemental
Rarity:
Uncommon
Cost:
{3}{W}{W}{B}{B}
DeathtouchWhenever Shroudstomper enters or attacks, each opponent loses 2 life. You ga...
Set:
Duskmourn: House of Horror
Type:
Instant
Rarity:
Common
Cost:
{1}{G}
Target creature gains deathtouch and indestructible until end of turn.
"We set it on fire. It lived. We cut of...
Set:
Duskmourn: House of Horror
Type:
Artifact — Equipment
Rarity:
Rare
Cost:
{5}
When Dissection Tools enters, manifest dread, then attach Dissection Tools to that creature.Equipped c...
Set:
Duskmourn: House of Horror
Type:
Instant
Rarity:
Common
Cost:
{W}
Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in additio...
Set:
Duskmourn: House of Horror
Type:
Enchantment Creature — Dog Glimmer
Rarity:
Rare
Cost:
{2}{R}{R}
Whenever another creature you control enters, it gets +2/+0 and gains haste until ...
Set:
Duskmourn: House of Horror
Type:
Legendary Artifact Creature — Toy
Rarity:
Uncommon
Cost:
{R}{W}
Whenever Arabella, Abandoned Doll attacks, it deals X damage to each opponent and ...
Set:
Duskmourn: House of Horror
Type:
Legendary Enchantment
Rarity:
Mythic
Cost:
{X}{2}{R}
Delirium — If a source you control would deal noncombat damage to a permanent or player while...
Set:
Duskmourn: House of Horror
Type:
Creature — Zombie Assassin
Rarity:
Rare
Cost:
{2}{B}
DeathtouchWhenever Unstoppable Slasher deals combat damage to a player, they lose half their ...
Set:
Duskmourn: House of Horror
Type:
Enchantment Creature — Cat Glimmer
Rarity:
Rare
Cost:
{2}{U}{U}
FlashWhenever a creature you control deals combat damage to a player, draw a card....
Set:
Duskmourn: House of Horror
Type:
Artifact
Rarity:
Rare
Cost:
{1}
T: Exile target card from a graveyard.6, T, Sacrifice Ghost Vaccum: Put each creature card exiled with Ghost Vaccu...
Set:
Duskmourn: House of Horror
Type:
Sorcery
Rarity:
Uncommon
Cost:
{1}{R}
Pyroclasm deals 2 damage to each creature.
"In my younger days, I would meticulously catalog all the terrors...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '