Set:
Dragons of Tarkir
Type:
Sorcery
Rarity:
Common
Cost:
{4}{R}
Choose one or both —• Destroy target artifact.• Destroy target land.
"As we have learned from Kolaghan, to ruin is to r...
Set:
Dragons of Tarkir
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{B}
{1}{B}, Exile one or more creature cards from your graveyard: Create a tapped X/X black Zombie Horror creature token,...
Set:
Dragons of Tarkir
Type:
Creature — Human Wizard
Rarity:
Uncommon
Cost:
{3}{U}
When Youthful Scholar dies, draw two cards.
"Too dumb, and you end up a sibsig. Too smart, and you en...
Set:
Dragons of Tarkir
Type:
Sorcery
Rarity:
Common
Cost:
{2}{B}
Target player discards two cards.
"The Ojutai are my favorite victims. They have so much knowledge to lose." —Asmala, S...
Set:
Dragons of Tarkir
Type:
Enchantment
Rarity:
Uncommon
Cost:
{3}{B}{B}
As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.
"Seclus...
Set:
Dragons of Tarkir
Type:
Instant
Rarity:
Common
Cost:
{4}{G}
Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creatures you control...
Set:
Dragons of Tarkir
Type:
Creature — Human Soldier
Rarity:
Uncommon
Cost:
{2}{G}
Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it.{2}{G}, Remove a +1/+1...
Set:
Dragons of Tarkir
Type:
Creature — Zombie Djinn
Rarity:
Common
Cost:
{4}{B}
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)When Silumgar Butcher...
Set:
Dragons of Tarkir
Type:
Sorcery
Rarity:
Uncommon
Cost:
{3}{G}
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Despite the f...
Set:
Dragons of Tarkir
Type:
Creature — Human Monk
Rarity:
Common
Cost:
{3}{W}
Whenever you cast a noncreature spell, you gain 2 life.
"Human enlightenment is a firefly that sparks in ...
Set:
Dragons of Tarkir
Type:
Sorcery
Rarity:
Uncommon
Cost:
{4}{U}
Return target nonland permanent to its owner's hand.Rebound (If you cast this spell from your hand, exile it as it re...
Set:
Dragons of Tarkir
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{B}
Creature tokens get -2/-2.
"This pestilence robs us of glorious death in battle. We starve to death with full bel...
Set:
Dragons of Tarkir
Type:
Creature — Human Shaman
Rarity:
Uncommon
Cost:
{2}{B}
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)When Minister of Pa...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '