Set:
Core Set 2020
Type:
Artifact Creature — Construct
Rarity:
Uncommon
Cost:
{3}
Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the...
Set:
Core Set 2020
Type:
Creature — Faerie Rogue
Rarity:
Common
Cost:
{1}{U}
Flying{U}: Metropolis Sprite gets +1/-1 until end of turn.
"Well, if that goblin didn't want his tongue pie...
Set:
Core Set 2020
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{2}{W}
Enchant creatureEnchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its...
Set:
Core Set 2020
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{W}
Enchant creatureWhen Angelic Gift enters the battlefield, draw a card.Enchanted creature has flying.
Set:
Core Set 2020
Type:
Instant
Rarity:
Uncommon
Cost:
{W}
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted...
Set:
Core Set 2020
Type:
Land
Rarity:
Common
Thornwood Falls enters the battlefield tapped.When Thornwood Falls enters the battlefield, you gain 1 life.{T}: Add {G} or {U}.
Set:
Core Set 2020
Type:
Legendary Creature — Hydra
Rarity:
Rare
Cost:
{3}{G}{G}{G}
VigilanceHydra spells you cast cost {4} less to cast.Whenever a creature you control becomes the tar...
Set:
Core Set 2020
Type:
Land
Rarity:
Common
Dismal Backwater enters the battlefield tapped.When Dismal Backwater enters the battlefield, you gain 1 life.{T}: Add {U} or {B}.
Set:
Core Set 2020
Type:
Legendary Creature — Dragon
Rarity:
Rare
Cost:
{4}{R}{R}{R}
FlyingWhenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to ea...
Set:
Core Set 2020
Type:
Artifact
Rarity:
Rare
Cost:
{3}
As Icon of Ancestry enters the battlefield, choose a creature type.Creatures you control of the chosen type get +1/+1.{3}, {T}:...
Set:
Core Set 2020
Type:
Creature — Vampire
Rarity:
Uncommon
Cost:
{2}{B}{B}
Other Vampires you control get +1/+1.
"A whole life, full of memories and experience, love and sorrow, drai...
Set:
Core Set 2020
Type:
Legendary Creature — Elf Advisor
Rarity:
Mythic
Cost:
{W}{B}{G}
Legendary spells you cast cost {1} less to cast.Exile two legendary cards from your graveyard: ...
Set:
Core Set 2020
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{G}{G}
If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield.Whenever you tap a ...
Set:
Core Set 2020
Type:
Legendary Planeswalker — Sorin
Rarity:
Mythic
Cost:
{4}{B}{B}
+1: Up to one target creature gets +2/+0 until end of turn.−2: Sorin, Vampire Lord deals 4 damage...
Set:
Core Set 2020
Type:
Legendary Planeswalker — Sorin
Rarity:
Mythic
Cost:
{2}{B}
+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, ...
Set:
Core Set 2020
Type:
Creature — Elemental Wizard
Rarity:
Common
Cost:
{2}{U}
FlyingWhen Cloudkin Seer enters the battlefield, draw a card.
"I can see which way the wind is blowing....
Set:
Core Set 2020
Type:
Land
Rarity:
Common
Tranquil Cove enters the battlefield tapped.When Tranquil Cove enters the battlefield, you gain 1 life.{T}: Add {W} or {U}.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '