Set:
Commander 2013
Type:
Sorcery
Rarity:
Rare
Cost:
{3}{R}{R}
For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creature...
Set:
Commander 2013
Type:
Sorcery
Rarity:
Rare
Cost:
{6}{B}{B}
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.Cycling {3}{B}{B} ({3}...
Set:
Commander 2013
Type:
Enchantment — Aura Curse
Rarity:
Uncommon
Cost:
{2}{B}
Enchant playerWhenever a player attacks enchanted player with one or more creatures, that attacking pla...
Set:
Commander 2013
Type:
Land
Rarity:
Common
{T}: Add {C}.{1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefiel...
Set:
Commander 2013
Type:
Instant
Rarity:
Uncommon
Cost:
{2}{G}
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana ab...
Set:
Commander 2013
Type:
Creature — Zombie
Rarity:
Common
Cost:
{1}{B}
Blue spells and red spells you cast cost {1} less to cast.{1}{B}: Regenerate Nightscape Familiar.
Nightscape mas...
Set:
Commander 2013
Type:
Artifact — Equipment
Rarity:
Rare
Cost:
{4}
As long as equipped creature is tapped, tapped creatures you control get +2/+0.As long as equipped creature is unt...
Set:
Commander 2013
Type:
Land
Rarity:
Uncommon
Vivid Creek enters the battlefield tapped with two charge counters on it.{T}: Add {U}.{T}, Remove a charge counter from Vivid Creek: Add o...
Set:
Commander 2013
Type:
Sorcery
Rarity:
Uncommon
Cost:
{X}{U}
Each player draws X cards.
"True riches are found in the mazes of the mind." —Tamiyo, the Moon Sage
Set:
Commander 2013
Type:
Instant
Rarity:
Uncommon
Cost:
{W}{U}{B}
Choose one —• You gain 5 life.• Counter target spell.• Target creature gets -2/-2 until end of turn.
"Wisdom can be s...
Set:
Commander 2013
Type:
Artifact
Rarity:
Rare
Cost:
{4}
Landfall — Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.
"The shadow tra...
Set:
Commander 2013
Type:
Land
Rarity:
Common
{T}: Add {C}.{1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefie...
Set:
Commander 2013
Type:
Sorcery
Rarity:
Rare
Cost:
{X}{R}
Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creatur...
Set:
Commander 2013
Type:
Artifact
Rarity:
Common
Cost:
{1}
{T}, Sacrifice Nihil Spellbomb: Exile target player's graveyard.When Nihil Spellbomb is put into a graveyard from the battle...
Set:
Commander 2013
Type:
Artifact
Rarity:
Rare
Cost:
{3}
You may activate abilities of creatures you control as though those creatures had haste.{1}, {T}: Untap target creature.
Parad...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '