Set:
Battlebond
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{1}{G}{W}
Enchant creatureEnchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with l...
Set:
Battlebond
Type:
Creature — Elemental
Rarity:
Common
Cost:
{3}{R}{R}
Earth elementals have the eternal strength of stone and the endurance of mountains. Primordially connected to ...
Set:
Battlebond
Type:
Land
Rarity:
Rare
Spire Garden enters the battlefield tapped unless you have two or more opponents.{T}: Add {R} or {G}.
From thrilling combat to unparalleled vistas...
Set:
Battlebond
Type:
Creature — Lizard
Rarity:
Common
Cost:
{3}{G}
When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target crea...
Set:
Battlebond
Type:
Creature — Sphinx
Rarity:
Uncommon
Cost:
{3}{W}{U}
Flying, vigilanceWhenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.
Few amo...
Set:
Battlebond
Type:
Creature — Goblin Shaman
Rarity:
Uncommon
Cost:
{3}{R}
At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
The sham...
Set:
Battlebond
Type:
Creature — Spirit
Rarity:
Rare
Cost:
{3}{G}{G}
Untap all permanents you control during each other player's untap step.
"Her voice is the wilderness, savage and pu...
Set:
Battlebond
Type:
Creature — Human Warrior
Rarity:
Uncommon
Cost:
{1}{R}{G}
{1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn.
"I swore to take one head f...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '