Set:
Battlebond
Type:
Creature — Dragon
Rarity:
Uncommon
Cost:
{7}{R}{R}
Assist (Another player can pay up to {7} of this spell's cost.)FlyingWhen Lava-Field Overlord enters the battle...
Set:
Battlebond
Type:
Instant
Rarity:
Common
Cost:
{1}{B}
Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to g...
Set:
Battlebond
Type:
Sorcery
Rarity:
Uncommon
Cost:
{4}{W}{U}
Target player gains 7 life and draws two cards.
Once a year, Akrasa holds a joust that draws knights and their leotaus fr...
Set:
Battlebond
Type:
Creature — Horror
Rarity:
Uncommon
Cost:
{4}{U}{B}
When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player disca...
Set:
Battlebond
Type:
Creature — Skeleton Warrior
Rarity:
Uncommon
Cost:
{B}
When Tenacious Dead dies, you may pay {1}{B}. If you do, return it to the battlefield tapped under its owne...
Set:
Battlebond
Type:
Artifact Creature — Construct
Rarity:
Common
Cost:
{4}
When Peace Strider enters the battlefield, you gain 3 life.
"The Vanished must have sent it from beyond to ...
Set:
Battlebond
Type:
Sorcery
Rarity:
Rare
Cost:
{2}{B}
For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrific...
Set:
Battlebond
Type:
Creature — Dragon
Rarity:
Uncommon
Cost:
{4}{G}{W}
FlyingWhenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter ...
Set:
Battlebond
Type:
Creature — Beast
Rarity:
Common
Cost:
{7}{G}
Assist (Another player can pay up to {7} of this spell's cost.)Trample
Arena beasts are bred for flashiness and foul ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '