Set:
Soul of the Duelist
Card type:
Effect Monster
Rarity:
Common
Attack:
500
Defense:
1000
Increase the ATK of this card by 1000 points for each FIRE monster on the field other than...
Set:
Soul of the Duelist
Card type:
Normal Trap
Rarity:
Common
You can activate this card during your opponent's turn. This turn, the attacks from your opponent's monsters become direct ...
Set:
Soul of the Duelist
Card type:
Effect Monster
Rarity:
Ultimate Rare
Attack:
2300
Defense:
1600
As long as this card remains face-up on your side of the field, it is unaffected b...
Set:
Soul of the Duelist
Card type:
Continuous Trap
Rarity:
Super Rare
Each time a player draws because of a card effect, he/she takes 500 points of damage during the End Phase for each ...
Set:
Soul of the Duelist
Card type:
Equip Spell
Rarity:
Common
This card can only be equipped to a Ritual Monster of Level 6 or less. Increase the ATK and DEF of the equipped monster by ...
Set:
Soul of the Duelist
Card type:
Continuous Spell
Rarity:
Common
During each player's End Phase, each player can Special Summon 1 Level 4 Normal Monster from his/her hand.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '