Set:
Soul of the Duelist
Card type:
Effect Monster
Rarity:
Common
Attack:
800
Defense:
500
Send this face-up card on your side of the field to the Graveyard to Special Summon 1 "Red-...
Set:
Soul of the Duelist
Card type:
Effect Monster
Rarity:
Ultimate Rare
Attack:
0
Defense:
0
As long as this card remains face-up on your side of the field, it is unaffected by any ...
Set:
Soul of the Duelist
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2400
Defense:
1000
When this card is Tribute Summoned successfully, you can destroy up to 2 Spell or Tra...
Set:
Soul of the Duelist
Card type:
Continuous Trap
Rarity:
Rare
As long as a monster(s) remains) on your side of the field, battle damage to the controller of this card becomes 0
Set:
Soul of the Duelist
Card type:
Effect Monster
Rarity:
Rare
Attack:
300
Defense:
900
FLIP: Take control of 1 face-up monster on your opponent's side of the field until the end of...
Set:
Soul of the Duelist
Card type:
Effect Monster
Rarity:
Common
Attack:
1600
Defense:
1200
If you Tribute Summon an EARTH monster, you can treat this 1 monster as 2 Tribute Monster...
Set:
Soul of the Duelist
Card type:
Normal Trap
Rarity:
Super Rare
Discard 1 card from your hand. During this turn, any damage you take from your opponent becomes 0.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '