Set:
Soul Fusion
Card type:
Continuous Spell
Rarity:
Common
If your opponent Normal or Special Summons a monster(s)(except during the Damage Step): You can take 1 “Orcust” or “World Lega...
Set:
Soul Fusion
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1300
Defense:
1600
When your opponent activates a card or effect, while you control a "Noble Knight" monster and...
Set:
Soul Fusion
Card type:
Quick Play Spell
Rarity:
Common
Reveal any number of "Predap" cards in your hand, then target that number of face-up monsters your opponent controls; place 1 ...
Set:
Soul Fusion
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
500
2 Effect Monsters, including at least 1 "Crusadia" monster Gains ATK equal to the original ATK of any monster...
Set:
Soul Fusion
Card type:
Normal Spell
Rarity:
Rare
Fusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you do no...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '