Set:
Soul Fusion
Card type:
Equip Spell
Rarity:
Short Print
Equip only to a Link Monster. Once per turn: You can move the equipped monster to a Mans Monster Zone it points to on its cont...
Set:
Soul Fusion
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2800
Defense:
0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LI...
Set:
Soul Fusion
Card type:
Effect Monster
Rarity:
Common
Attack:
1800
Defense:
1200
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card is ...
Set:
Soul Fusion
Card type:
Effect Monster
Rarity:
Rare
Attack:
1800
Defense:
1000
If this card is Normal or Special Summoned: You can halve this card's ATK, and if you do, Special S...
Set:
Soul Fusion
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
3000
2+ non-Token Monsters If this card is Link Summoned: You can apply these effects in sequense,depending on th...
Set:
Soul Fusion
Card type:
Effect Monster
Rarity:
Common
Attack:
2600
Defense:
0
If your opponent controls more monsters than you do, you can Special Summon this card (from your han...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '