Set:
Force of the Breaker
Card type:
Effect Monster
Rarity:
Ultimate Rare
Attack:
1800
Defense:
1200
Once per turn, you can inflict 500 damage to your opponent. If you activate this ...
Set:
Force of the Breaker
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
3000
Defense:
1800
This card cannot be Normal Summoned or Set. This card can only be Special Summoned b...
Set:
Force of the Breaker
Card type:
Effect Monster
Rarity:
Rare
Attack:
1800
Defense:
1200
Once per turn, you can inflict 500 damage to your opponent. If you activate this effect, t...
Set:
Force of the Breaker
Card type:
Effect Monster
Rarity:
Rare
Attack:
100
Defense:
0
Once per turn, while this card is in the Graveyard, you can pay 500 Life Point to add 1 "Volca...
Set:
Cosmo Blazer
Card type:
Xyz/Effect Monster
Rarity:
Rare
Attack:
2200
Defense:
2000
2 Level 4 Pyro-Type monsters // Once per turn: You can detach 1 Xyz Material from this card; i...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '