Set:
Hidden Arsenal 7: Knight of Stars
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
450
Defense:
2050
After damage calculation, if this card battles a monster: Negate the eff...
Set:
Hidden Arsenal 6: Omega Xyz
Card type:
Synchro/Effect Monster
Rarity:
Secret Rare
Attack:
2700
Defense:
1800
1 Tuner + 1 or more non-Tuner FIRE monsters When this card is Synchr...
Set:
Hidden Arsenal 6: Omega Xyz
Card type:
Tuner Monster
Rarity:
Secret Rare
Attack:
200
Defense:
200
If this card is in your Graveyard and you have 3 or more "Laval" monsters with ...
Set:
Gold Series 2009
Card type:
Effect Monster
Rarity:
Common
Attack:
100
Defense:
0
Once per turn, while this card is in the Graveyard you can pay 500 Life Points to add 1 "Volcani...
Set:
Gold Series 2009
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1900
Defense:
1400
When this card is Normal Summoned, you can add 1 "Blaze Accelerator" card from your Deck...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '