Set:
Primal Origin
Card type:
Xyz/Effect Monster
Rarity:
Rare
Attack:
2900
Defense:
2500
2 Level 9 monsters Once per turn: You can detach 1 Xyz Material from this card, then activate...
Set:
Primal Origin
Card type:
Xyz/Effect Monster
Rarity:
Ghost Rare
Attack:
2600
Defense:
2500
3 Level 4 monsters You can only control 1 "Bujinki Amaterasu". Once per turn, during ei...
Set:
Primal Origin
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
900
Defense:
400
If this card is sent from the field or the hand to the Graveyard: You can excavate the top ca...
Set:
Primal Origin
Card type:
Continuous Trap
Rarity:
Ultra Rare
Neither player can Special Summon monsters with the same Level as those they control. Neither player can Special Summon m...
Set:
Primal Origin
Card type:
Tuner/Effect Monster
Rarity:
Super Rare
Attack:
2200
Defense:
1200
If "The Sanctuary in the Sky" is on the field, you can Special Summon this card (from...
Set:
Primal Origin
Card type:
Xyz/Effect Monster
Rarity:
Ultimate Rare
Attack:
2600
Defense:
2500
3 Level 4 monsters You can only control 1 "Bujinki Amaterasu". Once per turn, during...
Set:
Primal Origin
Card type:
Tuner/Effect Monster
Rarity:
Super Rare
Attack:
700
Defense:
300
If this card is in the Graveyard and your opponent has 5 or more cards in their Extra D...
Set:
Primal Origin
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1000
Defense:
1000
When this card in your possession is destroyed by your opponent's card (either by battle or...
Set:
Primal Origin
Card type:
Continuous Spell
Rarity:
Rare
During each of your opponent's End Phases: Gain Life Points equal to the number of times you took battle damage this turn x 50...
Set:
Primal Origin
Card type:
Xyz/Effect Monster
Rarity:
Common
Attack:
0
Defense:
3000
2 Level 7 monsters Once per turn: You can detach 2 Xyz Materials from this card; Special Summo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '