Set:
Pharaonic Guardian
Card type:
Normal Trap
Rarity:
Common
You can activate this card only when there are 4 or more monsters on the field. Destroy all face-up monsters on the field.
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Set:
Pharaonic Guardian
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2700
Defense:
1200
You can return your opponent''s own monster that is sent to the Graveyard by this mons...
Set:
Pharaonic Guardian
Card type:
Continuous Trap
Rarity:
Common
At the end of your opponent''s turn, destroy the face-up monster(s) with the highest ATK on the field. During your own S...
Set:
Pharaonic Guardian
Card type:
Effect Monster
Rarity:
Common
Attack:
200
Defense:
300
FLIP: Both players roll a six-sided die once. The player with the lowest result takes Direct...
Set:
Pharaonic Guardian
Card type:
Continuous Spell
Rarity:
Common
Inflict Direct Damage to you and your opponent''s Life Points during each of your Standby Phases. The first damage begi...
Set:
Pharaonic Guardian
Card type:
Effect Monster
Rarity:
Common
Attack:
1000
Defense:
1000
When this card inflicts Battle Damage to your opponent's Life Points, your opponent select...
Set:
Pharaonic Guardian
Card type:
Normal Spell
Rarity:
Rare
Declare 1 Monster Card name. If the declared card is in your opponent''s Deck, add 1 of that card to your opponent''s hand.
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Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '